There's really no way to get a natural feel of driving while using a keyboard, mouse or gamepad, and this becomes even more amplified with the added immersion VR brings. A steering wheel is a must.Ĭhances are if you're even somewhat serious about playing racing games on console or PC, you already own a steering wheel and pedals - but in VR it basically becomes a requirement. Here are five observations from my time as a virtual reality race car driver. After seeing how affordable a VR setup can be, I bit the bullet and picked up an Oculus Rift headset a few weeks ago and have spent much of my spare time lately with the headset on turning laps in a variety of VR-compatible racing sims - including "Assetto Corsa," "iRacing" and "DiRT Rally." Prices for virtual reality headsets have already started to drop, be it the PC-based Oculus Rift and HTC Vive or Sony's console-based Playstation VR. ![]() While it's fair to think the VR is the next gimmick to go the way of 3D televisions or other failed consumer goods, just a few minutes in a properly configured VR racing simulation might convince you otherwise. What does this have to do with cars and car culture? Three words: VR racing sims. ![]() After years of development, the first iteration of true consumer ready VR headsets is on the market, and they have shown the potential to change the face of video gaming as we know it. ![]() If you follow the world of video games at all, then you've probably heard about the virtual reality boom that's happening right now.
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